AI Insights · Timothy · March 2025
Top 5 2D Cartoon Games in the UK: Q1 2025 Performance
Discover the Q1 2025 performance of the top 2D cartoon games in the UK on a unified platform, with insights on downloads, revenue, and active users.
In the first quarter of 2025, several 2D cartoon games made a significant impact on the unified platform in the United Kingdom. Here’s a look at their performance based on data from Sensor Tower.
Vita Mahjong from Vita Studio showed a positive trend in weekly revenue, starting at approximately $855 and peaking at $1.4K in late February. Weekly downloads were strong, reaching a high of 64.3K in early February, though they tapered off to 41.1K by the end of March. Active users rose steadily from 356K to a peak of 523K before settling at 479K.
Offline Games - No Wifi Games by Moreno Maio experienced fluctuations in weekly revenue, starting at $2.5K and ending at $2K. Downloads initially dropped from 68.7K to 31.8K but recovered to 44.9K by the end of March. Active users peaked at 824K mid-quarter, finishing at 804K.
Royal Match from Dream Games maintained a robust revenue flow, peaking at $1.7M in mid-March. Downloads were more subdued, ranging from 28.5K to 46.7K. Active users consistently hovered around the 900K mark, dipping slightly towards the end of the quarter.
Gossip Harbor®: Merge & Story by Microfun Limited saw revenue increase from $528K to a high of $645K in mid-March. Downloads decreased steadily from 39.4K to 19.5K. However, active users grew from 134K to a peak of 184K, ending the quarter at 164K.
Pokémon TCG Pocket from The Pokemon Company had a notable revenue spike to $1.1M in late January. Downloads fluctuated, peaking at 46.4K and dropping to 28.1K by quarter's end. Active users decreased from 732K to 625K over the period.
For more detailed insights and data, visit Sensor Tower's platform.